A special drawer for confiscated passports is installed in the booth on day 24 when the confiscation order is first issued. Passport confiscation is a process where the inspectorseizes an entrant’s passport by order of the Ministry of Admission.
Papers Please Wiki Papers Please Passport Confiscation The fake passport is one of the three non-passport documents in the game that can be stamped with entry approval and entry denial stamps.
Unlike when the inspector receives a citation for letting in someone without valid documents after the entrant has walked a certain distance from the booth, if the fake passport is approved and given back to Jorji, the citation immediately starts to print while Jorji is still in the booth. The same token can be earned on day 11 without a citation, so there is no benefit in letting Jorji in with the fake passport.Īlthough not required, it is possible to highlight the fake passport with the All documents must be current rule, or the Entrant must have a passport rule in the rulebook to highlight the discrepancy. The fake passport is never valid, but if entry is approved, the inspector will be given the Obristan token and a consequential citation for violating the immigration protocol. It appears to be written by hand and states that the passport was issued in a city called Bestburg in Cobrastan, neither of which exist. It is later implied that Jorji might come from Obristan. A fake passport is also shown in Papers, Please – The Short Film. The fake passport is a passport presented by Jorji Costava to the inspector on day 4.
All passports contain the same information fields: Issuing country and cities Use the make command to compile the project.Papers Please has seven official passports of real in-game countries and a fake passport issued by “Cobrastan.” Passports differ from each other by color, ornaments and the layout of the data page. NOTE: There is no human player mode in this game. The name of this AI was given in honor of the game creator Lucas Pope. This is a work from the Artificial Intelligence course and the bot was developed using Decision Tree Learning (DTL). A player loses (be arrested) the game when: the player has a negative balance at the end of the day the investigator discovers that the player has illegal savings or the player is delinquent in serving immigrants (making many wrong decisions). Starting by the third mistake, the player will be punished with a five credits penalty, for each mistake, from his payment of the day. However, when the player makes a wrong decision (by approving an illegal entrant or disapproving a legal one), he receives a warning stating the mistake. The rules for the entry of entrants are: all documents must be current arstotzkan citizens must have an ID card foreigners require an access permit and workers must have a work pass.įor each correctly classified entrant the player earns five credits. In this version the player has to evaluate the entrant's papers (passport, ID card, access permit and work pass) and decide whether or not the immigrant will be allowed entry. Pope is a bot created to play a simplified version of the game "Papers, Please".